Course Information

  • Sessions 2 days
  • Duration 15 hrs
  • Level Beginner
  • Assessment NA

Venue

Kuala Lumpur: G-3A-02, Suite Pejabat Korporat, KL Gateway, No 2, Jalan kerinchi, Gerbang kernichi Lestari, 59200 Kuala Lumpur, Malaysia
Penang: Jalan Sungai Dua, 11700 Penang, Malaysia.

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Certification

  • Certificate of Completion from Tertiary Courses - Upon meeting at least 75% attendance and passing the assessment(s), participants will receive a Certificate of Completion from Tertiary Courses.

Maya Essential Training

Course Code: C161

What's This Course About

Unleash your creative potential with our comprehensive Maya Essential Training course. This meticulously crafted program initiates you into the world of Maya, offering an extensive overview of the Maya interface. You will be systematically guided through the diverse realms of organizing Maya scenes, creating polygonal models, and editing meshes to carve out precise designs. As you progress, the course unfolds the myriad possibilities of applying textures and rendering in Maya to infuse realism into your models. Practical sessions on creating and applying texture maps further refine your skills, preparing you for complex projects.

The latter part of the course illuminates the nuances of Mental Ray Rendering, a pivotal aspect of 3D design and rendering. With a balanced blend of theoretical insights and hands-on exercises, this Maya Essential Training equips you with the requisite knowledge and expertise to navigate through the Maya software effortlessly. Whether you are a beginner aiming to get a solid footing or a seasoned designer keen on updating your skillset, this course serves as a stepping stone to mastering the art of 3D design and rendering with Maya.

Autodesk ATC

We are Autodesk Authorized Training Center. To get the official certification, please register on Pearson Vue Test CenterTo get the official certification, please register on Pearson Vue Test Center

WSQ Funding

Full Fee $1,800.00 Before GST
GST $162.00 9% of fee
Baseline Nett $1,062.00 SG/PR age 21+ · 50% funded
MCES / SME Nett $702.00 SG age 40+ · 70% funded
Funding and Grant Applications

No funding is available for this course.

Course Fee

$450.00

Additional Note

Please bring your own laptop for hands-on training. If you don't have laptop, we can provide spare laptop for training use.

Disclaimer: The course dates displayed on our website are tentative and subject to trainer availability. We will confirm the final date after checking with the trainer. You are also welcome to email us your preferred date at sales@tertiarycourses.com.my, and we will do our best to coordinate with the trainer's schedule.

Post-Course Support

  • We may provide consultation related to the subject matter after the course.
  • Please email your queries to sales@tertiarycourses.com.my and we will forward your queries to the subject matter experts and get back to you as soon as possible.

Cancellation & Reschedule Policy

  • We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% to participants.
  • Note: the venue of the training is subject to changes due to class size and availability of the classroom. The minimum class size to start a class is 3 Pax.

Course Details

Course Details

What You'll Learn

Topic 1. Getting Started in Maya

Overview of the Maya interface

Working with files and Maya projects

Configuring viewports

Customizing the interface

Navigation

Using the hotbox and marking menus

Selecting objects

Using the Move tool

Rotating and scaling

Manipulating pivots

Understanding the Channel Box

Working with the Attribute Editor

Topic 2. Organizing Maya Scenes

Working with the Outliner

Creating hierarchies

Grouping objects

Hiding and showing objects

Creating layers

Topic 3. Creating Polygonal Models

Creating polygonal objects

Selecting polygonal components

Using Soft Select

The Combine and Separate commands

Topic 4. Editing Meshes

Using the Modeling Toolkit

Using the extrude tools

Extruding along a path

Using the Polygon Bridge tool

Using the bevel tools

Merging vertices and edges

Poking and wedging faces

Smoothing models and adding detail

Managing object history

Topic 5. Applying Textures

Overview of Maya renderers

Understanding the basics of materials

Texture mapping within materials

Projecting textures on surfaces

Topic 6. Rendering in Maya

The Render Settings menu

Mental Ray Rendering (if time allow)

Course Info

Promotion Code

Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.

Minimum Entry Requirement

Knowledge and Skills

  • Able to operate using computer functions
  • Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)

Attitude

  • Positive Learning Attitude
  • Enthusiastic Learner

Experience

  • Minimum of 1 year of working experience.

Target Age Group: 18-65 years old

Minimum Software/Hardware Requirement

Software:

TBD

Hardware: Window or Mac Laptops

Job Roles

Job Roles

  • 3D Graphics designer interested to learn Autodesk Maya
  • 3D Animators to use Maya for graphics rendering

Trainers

Trainers

Shahul H. Maricar: Shahul H. Maricar is a ACTA certified trainer. Shahul H. Maricar has been a content developer and  webmaster, building educational websites and applications with HTML, CSS and JavaScript. He then served as an IT analyst, writing programs for automating custom workflows as well as data extraction and analysis in the healthcare field.   He is currently a freelance educator and is actively involved with development projects in game programming,  computer-aided design and computer graphics.  

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