Course Details
Topic 1: Lighting
- Overview of Lighting Effects in 3ds Max
- Properties of Lightings
- Types of Lightings
- Shadow Control
- Arnold Lights
Topic 2: Materials
- Overview of Materials in 3ds Max
- Types of Materials
- Material Shaders
- Arnold Material
Topic 3: Rendering
- Overview of Rendering in 3ds Max
- Setup Rendering
- Arnold Renderer
Topic 4: Animation
- Overview of Cameras in 3ds Max
- Path Animation
Course Info
Prerequisite:
Beginner’s level knowledge of the software or have already attended the beginners course titled “Architectural Visualization with 3ds Max: The Core Concepts”.Software Requirement:
Job Roles
- Architectural Visualizer
- 3D Artist
- Interior Designer
- Architect
- Landscape Architect
- Real Estate Developer
- Urban Planner
- Multimedia Artist
- Game Environment Designer
- VR/AR Developer (for architectural visualization)
- Graphic Designer (with a 3D focus)
- Production Artist
- Animation Specialist (architecture-related)
- Exhibit Designer
- Lighting Designer
Trainers
Rabinath Kulasegaram: Rabinath Kulasegaram has an extensive knowledge and over 20 years of work experience in media field, such as Digital Graphics, Digital Painting, 2D Animation, 3D Modelling, Character animation, VFX effects, 3D Match move, Fluids, Dynamics effects, particles, Multimedia application development and Web Development.
He has extensive knowledge in lecturing creative media, Interactive web, multimedia, 3D Modelling, 3D animation, VFX and digital film making. He is now managing his own post production company.
He is constantly researching new CGI techniques and improving his knowledge and skills to use the latest CGI techniques with an efficient production timeline on projects.