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HRD Corp Approved Training Provider Malaysia - Industrial 4.0 Certification Training and Education

Unreal Engine Essential Training

Embark on a transformative journey with our Unreal Engine Essential Training. Begin with mastering the nuances of customizing the Unreal UI, setting the stage for your projects and crafting expansive landscapes that breathe life. As you progress, delve into assembling sophisticated scenes that merge the artistic prowess of materials and lights, accentuated by post-processing effects that add depth and realism. Witness the magic of defining serene bodies of water, and integrate atmospherics, foliage, and wind to make your environments come alive.

But that's just the tip of the iceberg. With our course, you'll also get a firm grip on the powerful Blueprint editor, ensuring you can tweak and tailor game mechanics to your vision. Dive into the realm of cinematics, capturing the essence of storytelling in gameplay. Conclude with essential skills in monitoring performance, ensuring optimal gameplay experience, and packaging your game masterfully for distribution, ensuring you're fully equipped to make your mark in the world of game development.

Certificate

All participants will receive a Certificate of Completion from Tertiary Courses after achieved at least 75% attendance.

Funding and Grant

HRD Corp Claimable Course for Employers Registered with HRD Corp

HRDF claimable

Course Code: M464

Course Booking

MYR2,000.00

Course Date

Course Time

* Required Fields

Post-Course Support

We provide free consultation related to the subject matter after the course. Please email your queries to sales@tertiarycourses.com.my and we will forward your queries to the subject matter experts and get back to you asap.

Course Cancellation/Reschedule Policy

We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% to participants.
Note the venue of the training is subject to changes due to class size and availability of the classroom.
Note the minimal class size to start a class is 3 Pax.


Course Details

Day 1

Topic 1. Understanding the Unreal Interface

  • Epic launch screen
  • Introduction to user interface
  • Menus
  • Customizing the UI
  • Navigation
  • Documentation

Topic 2. Starting a New Project

  • Creating a new project
  • Placing and manipulating actors
  • Advanced manipulating techniques

Topic 3. Level Design: Creating Base Landscape

  • Landscape tool modes
  • Creating base landscape
  • Editing landscapes
  • Applying landscape materials

Topic 4. Level Design: Blocking

  • Overview of geometry brushes
  • Geometry brush tour
  • Blocking out the level
  • Exporting blocking level

Topic 5. Level Assembly

  • Content creation: external applications
  • Exporting final assets of Unreal
  • Importing final assets of Unreal
  • Assembling the scene

Topic 6. Look Development: Materials

  • Introduction to Materials
  • Material properties
  • Material Editor: Lattern
  • Material instances

Topic 7. Look Development: Lighting

  • Lighting basics
  • Lighting with light actors: Headlights
  • Environment lighting
  • Building the lighthouse light

 

Day 2

 

Topic 8. Post Process Effects

  • Anti-aliasing
  • Tone mapping
  • Adding a bloom effect
  • Lighting components

Topic 9. Look Development: Water 

  • Defining the water body
  • Advanced material: water

Topic 10. Look Development: Effects

  • Creating atomspherics
  • Creating ambient wind
  • Creating ambient particles: fog
  • Using particle systems
  • Using particle ambients: exhaust
  • Creating glow bugs 

Topic 11. Blueprints: Visual Scripting in Unreal

  • Introduction to Blueprints
  • Blueprint editor
  • Blueprint animation : Lighthouse light

Topic 12. Matinee: Creating Cinematics

  • Introduction to Matinee
  • The Matinee UI
  • Uisng camera groups in Martinee
  • Using Director Track
  • Creating a cinematic

Topic 13. Performance Monitoring

  • Playback and performance settings
  • Tips for optimal performance
  • Render visualizers
  • GPU profiling

Topic 14. Packing Your Game

  • Overview
  • Play test your game
  • Packaging for distribution

Course Info

Prerequisite:

This course is for beginner. No programming or coding knowledge is required. ;

Software Requirement

Please download and install Unreal Engine from https://www.unrealengine.com/en-US/download

HRDF Funding

Please refer to this video https://youtu.be/Kzpd-V1F9Xs

1-     HRD Corp Grant Helper

How to submit grant applications for HRD Corp Claimable Courses

2-     Employers are required to apply for the grant at least one week before training commences.

Employers must submit their applications with supporting documents, including invoices/quotations, trainer profiles, training schedule and course content.

3-     First, Login to Employer’s e-TRIS account -https://etris.hrdcorp.gov.my

Second, Click Application

4-     Click Grant on the left side under Applications

5-     Click Apply Grant on the left side under Applications

6-     Click Apply

7-     Choose a Scheme Code and select HRD Corp Claimable Courses: Skim Bantuan Latihan Khas. Then, click Apply

8-     Scheme Code represents all types of training that suit the requirements provided by HRD Corp. Below are the list of schemes offered by HRD Corp:

9-     Select your Immediate Officer and click Next

10-  Select a Training Provider, then click Next

11-  Please select a training programme from the list, then key in all the required details and click Next

Select your desired training programme.

Give an explanation on why the participant is required to attend the training. E.g., related to their tasks/ career development, etc.

Explain the background and objective of this training.

Select a relevant focus area. For Employer-Specific Courses, select ‘Not Applicable’.

12-  If the training programme is a micro-credential programme, you are required to complete these 3 fields. Save and click Next

Insert MiCAS Application number

13-  Based on the nine (9) pillars listed below, HRD Corp Focus Area Courses are closely tied to support government initiatives towards nation building. As such, courses offered through the HRD Corp Focus Areas are designed to provide the workforce with skills required for current and future demands. Details of the focus areas are as follows:

14-  Please select a Course Title and Type of Training

15-  Select the correct type of training according to the actual type of training, or as mentioned in the training brochure:

16-  Please key in the Training Location and click Next

17-  Please select the Level of Certification and click Next

18-  Please follow the instructions and key in trainee details

19-  Click Add Batch, then click Save

20-  Click Add Trainee Details

21-  Please key in all the required details, then click Add

22-  Click Add if there are more participants. Once done, click Save

23-  Click Next

24-  Please key in the course fees and allowance details, then click Save

25-  Estimated cost includes the course fees/external trainer fees, allowances, and consumable training materials. Please comply with the HRD Corp Allowable Cost Matrix.

26-  Select Upfront Payment to Training Provider and key in the percentage from 0% to 30%. Then, click Save and Next

27-  Complete the declaration form and select a desired officer

28-  Add all the required documents, then click Add Attachment. Then, click Save and Submit Application

29-  Once the New Grant Application is successfully submitted, the Grant Officer will evaluate the application accordingly. The application may be queried if additional information is required.

The application status will be updated via the employer’s dashboard, email, and the e-TRiS inbox.

Job Roles

  • Game Developer
  • 3D Artist
  • Level Designer
  • VR Developer
  • AR Developer
  • Gameplay Programmer
  • Technical Artist
  • Game Designer
  • UI/UX Designer
  • Animator
  • VFX Artist
  • Sound Designer
  • Game Tester
  • Game Producer
  • Creative Director

Trainers

Ataollah Zarei: Ataollah Zarei is a PhD candidate of Engineering Education. He has a bachelor's in software engineering and a master's in distance education. He has experience in project management, quality management, IT management, system analyst, computer networks management, software design and development, LMS design, educational technology research, Instructional design, He has worked as a mobile learning instructional designer, teaching, engineering education research, qualitative and quantitative data analysis.

Soroosh Ansarimehr: Soroosh Ansarimehr is a Ph.D. student in Software engineering at University Putra Malaysia (UPM) and he has seven years of experience as a web developer. Building quality websites and applications with NodeJs, Angular, and Ionic. Great experience in Asp MVC with C#. Project management and training new programmers are two positions that he is fully fit in. He achieved his Master of Computer Architecture at Shiraz University after he finished his Bachelor of Applied Mathematics at Shiraz University. Soroosh developed "Inify", a startup project to manage and sell Instagram goods for Iranian sellers. Also, he developed "ePay", a startup project on the E-commerce field. This project provides virtual currency for the users in which they can transfer money throw their carrier code or QRcode they have given in the application. Moreover developed "eJob", an employee attendance tracker. This tracker works based on employee GPS location and the QR-code at the entrance of his/her company. Successfully developed an inventory management application that improved warehouse productivity. Training new recruitments. He was the founder of the "Iran Audio Guide", a startup project for tourism in Iran. And successfully developed 100+ IT projects within 7 years.

Rabinath Kulasegaram: Rabinath Kulasegaram has an extensive knowledge and over 16 years of work experience in media field, such as Digital Graphics, Digital Painting, 2D Animation, 3D Modelling, Character animation, VFX effects, 3D Match move, Fluids, Dynamics effects, particles, Multimedia application development, and Web Development. He has extensive knowledge in lecturing creative media, Interactive web, multimedia, 3D Modelling, 3D animation, VFX and digital filmmaking. He is now managing his own post-production company. He is constantly researching new CGI techniques and improving his knowledge and skills to use the latest CGI techniques with an efficient production timeline on projects.

Alan Wong: Alan Wong is an awards winning (MVA Awards) professional 3D animation director, film director, video editor, creative design and a passionate tutor who like to share his 25 years of valuable hand on Experiences in creative field to all students who keen to improve their skills for better income and career advancement by learning his legacy of secret tips and technical knowledge.

Customer Reviews (7)

The teacher is very knowledgeable on the subject. Review by Course Participant/Trainee
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The teacher is very knowledgeable on the subject. (Posted on 30/11/2022)
will recommend Review by Course Participant/Trainee
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Physical class is better (Posted on 04/01/2021)
will recommend Review by Course Participant/Trainee
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. (Posted on 17/02/2020)
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. (Posted on 13/01/2020)
Will Recommend Review by Course Participant/Trainee
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3. How do you find the training environment
. (Posted on 03/09/2019)
Might Recommend Review by Course Participant/Trainee
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3. How do you find the training environment
. (Posted on 19/07/2019)
Might Recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
I would suggest to provide powerful desktop computers in the training room so that trainees doesnt need to bring along laptops and it might happen that, it will end up not joining the training due to "cannot find a laptop" that meets the specified requirement.

Time is mostly consumed on waiting to load the software, installing updates or additional features. (Posted on 18/07/2019)

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